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Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Friday, October 11, 2013

Video Game Review: The Bureau: XCOM Declassified

Platforms: Playstation 3, Xbox 360 (reviewed), and PC

You really do have to feel for The Bureau: XCOM Declassified. It suffered through such a tumultuous development, that it’s almost amazing it made it into the wild at all. Chris Plante over at Polygon wrote a really interesting article about how it came to be in the shape it is today. Seeing the initial idea change to what is today was affected by changing of hands and the surprising success of last year’s XCOM: Enemy Unknown. If you’re interested in that, please do give it a read. Alas, I’m not here to talk about the game this started out being or even what the game might have been. I’m here to talk about what The Bureau actually is.

Click the RAWR for more!


RAWR(for more)

Friday, September 27, 2013

Video Game Review: Brothers: A Tale of Two Sons


Platforms: Xbox Live Arcade (reviewed), Playstation Network, and PC

I’d have thought you crazy if you were to tell me that the same studio responsible for The Darkness and Chronicles of Riddick: Escape from Butcher Bay was going to make a game that would affect me emotionally more than any other game released this year. Brothers: A Tale of Two Sons is, as I mentioned on this episode of my podcast, is one of those “indie darling” games that gets the press all abuzz. After finishing it, if it asked me to put $5.75 in my pocket, grasp a cup of Kool-Aid in hand, and put white Nike Decades on, I’d do so without much second guessing.

Brothers is journey of two brothers on a quest to get a cure for their father’s mysterious ailment. While the premise seems like it’s been done before, you find yourself in a different situation than you’d think you’d end up. The brothers don’t take up arms to defend themselves and slay any evil that gets in their way. Instead, they do what most young boys would do – head out with only their wits and one another to depend on. It’s a fairly simple distinction from other games of its ilk, but it’s something that truly sets it apart.


Having nothing to rely on but one another, the two brothers head out on their journey for a cure for their father. Making their way out the village, you’re given more time to acclimate yourself with the control scheme. You control the older brother with left stick and the younger brother with the right stick. Now you might be thinking how difficult it would be to make the brothers do anything, given that your thumbs are occupied by controlling their movements. The simple, and slightly brilliant, workaround is that the corresponding triggers handle all of the interactions the brothers have.

While the control scheme is simple, it’s something that does take some adjustment to an otherwise-conditioned brain. When it syncs up, the choice to go this route is marvelous, although just how often that actually happens is likely to vary considerably from person to person. There are some people that it just clicks for, and once it does, they never have an issue with it again. I fall into the category of it working for a time, realizing that it’s working, trying to concentrate on it as to not break the flow, only to have just that happen. It was only a slight a hindrance for me as Brothers never really requires any sort of dexterous thumb work.


Any of the puzzles in the game that impede your progress are fairly simple and will rarely take more than a few minutes to figure out. There’s also not an overabundance of them, making the ones that are there fit smoothly into the world. They also never really stick to one particular thing for very long, introducing you to one type of mechanic and then moving on well before it wears out its welcome. A favorite of mine involved something resembling a gigantic hamster wheel, which seemed absurd for a moment until I thought about why it’s there and what purpose it would serve. Little things like that help sell the realism of a world that looks and feels like a fairytale come to life, similar to Fable (sans the chicken kicking and the rampant flatulence humor that Fable is known for).

Both the whimsical sense of wonder and the sometimes darker narratives of those fairytales are present throughout your journey. Never having a decipherable language in Brothers adds to that feeling as you use your imagination to fill in the blanks. There’s some amazing setpieces that the two brothers don’t themselves understand, making you feel more a part of their journey than you might otherwise. I was left dying to know just what was going on in many of the areas, but you move so briskly from area to area, that you never really get the chance to ponder too long on any one scene.


It’s a short journey through, taking around three hours if you don’t spend any time exploring as you go. Those that spend the time to poke their noses around, something I highly recommend, will find the most rewarding experience Brothers can offer. While none of the sidetracking affects the game’s outcome, the more you explore, the more of the enriched you’re going to find your time spent in the game. Interacting with things with each brother separately will often net you a different result. One of my favorite moments is coming across a house with a harp on the porch. Interact with the younger brother and you find that you might have a musical protégé attached to your right stick, while you find the older isn’t anywhere near as competent with the instrument. The villager sitting in front of the harp will also react differently to each brother’s attempt at playing it.

Such wonderful little experiences like that are a testament as to just how much care was given to the single button interactions. There are a few moments in the game that made me realize just how much weight is given to this simple mechanic, one nearly bringing me to tears and another, after realizing its use, bringing such a sense of elation that it nearly brought me to tears again (or I’m just a big sissy).



Brothers is one of those games that has people buzzing about it for good reason. With a truly unique control scheme, a beautiful aesthetic, and one of few stories that ever brought about real emotion for me, you’d be fairly foolish to not play it. The moments when the control scheme might not work for you can be a bit frustrating, but even falling on the extreme side of the negative of it, it never hindered my love for the tale it was telling or my desire to see everything the world had to offer me.

9 out of 10 silently crying game reviewers


RAWR(for more)

Monday, November 28, 2011

Tech: Next Gen Consoles - Xbox 720 and Playstation 4


Could it be, are we just around the corner from a new console generation? We aren't quiet ready for the Playstation 9 (above) but are we ready for the Xbox 720 or Playstation 4? Lets break this down.

Playstation 4
Reports of these things crop up all the time. According to the rumor mill (grain of salt in tow) well known first party companies like Santa Monica Studios (God of War) and Guerrilla Games (Killzone) may just be getting their hands on some form of new hardware and tech (that isn't from the current generation) for producing games that could quite possibly be launch titles for a PS4. For Sony as a company this seems like a necessity since Nintendo has already shown their cards, and Microsoft is obviously working on things as well. The question is what more can Sony do?

Sony had already shipped a console that was technologically more advanced than the rest of the generation. Do they need to create a new generation so quickly and have we seen all the PS3 can do? Sony has just started to get the price at a reasonable place and are starting to move significant unit numbers to make the money back they've lost. But the question is, are they willing to risk being last to the party again even though their console might have more breath left than the rest of the industry, will their hand be forced?

Xbox 720
Well first thing that needs to be obviously stated is that there is a LOT more information around about a Xbox 360 successor than a PS4, but again lets dive in with our salt grain. What is in a name? Well, ask Microsoft, they will tell you that the next Xbox might be called the Xbox Loop. Yeah, that might be the new console's name, and it's mainstay? Well that would be the Kinect hardware, to the tune of the Kinect 2, which will apparently be able to track your fingers, read your lips and sense the tone of your voice. Creepy right? Well anyway, the main rumor is that this stuff does exist and that Microsoft's sequel might come in two shades, a pared down box for the casual folk (a la 4GB 360) and a badder hardcore gamer model. But the focus is Kinect 2.

The verdict on the future of consoles after the break. (Click the Rawr! below.)


RAWR(for more)

Sunday, November 7, 2010

Blade Kitten Takes Side-Scrolling Platform Gaming to a Whole New Level

From Steve Stamatiadis, creator of Ty the Tasmanian Tiger comes this cell-shaded side-scrolling Action/Platform game that would make Mario, Samus, Link, Lara Croft and Sonic the Hedgehog wince in jealousy. Blade Kitten is the best game you've never played. In a desert of mediocre downloadable games, it's a lone oasis. Come and feast on the sweet fruit and drink of the cool water that is Blade Kitten

Don't let the title dissuade you from trying this game, being a human-cat hybrid is not without it's advantages as you are able to double-jump, multi wall-jump, run, backflip, pounce on opponents, slide-attack, grapple, heck you even get a blade that flies around and acts as a projectile weapon. Unlike most platformers, Kit is able to climb on and break through walls. This feature adds a new depth of adventure as you will constantly be looking at every nook and cranny for hex which are the currency that allows you to buy stamina upgrades, new costumes and new blades with varying attack purposes. While running through levels you might notice a foreground and background, when this is visible, you will find a portal to the background in that surrounding area. Along her adventure, Kit makes new friends with a rideable mount and a cute little flying friend named Skiffy. 

The heroine of the story, Kit Ballard (voiced by Kelly Fuller), fled her home world during the genocide of her people and made a new home on Hollow Wish. One of the last her species, Kit works here as one of the best bounty hunters in the business. You'll find many side-missions throughout the game. During gameplay you will hear familiar voice-over veterans Jennifer Hale who voices Justice and Dave Mitchell who voices Hundert Tonne.

With 19 levels of non-stop action, Blade Kitten entertains for hours and hours and is a must-have for any Platform Gamer. At it's price $15, it's a steal. (Right now it's on sale at XBOX Live Arcade for only 600 MS Points). Blade Kitten is available on XBOX Live Arcade, Playstation Network and ($9.99) PC via Steam.


RAWR(for more)

Tuesday, September 28, 2010

Dead Rising 2 Has a Life of Its Own

With all the hoopla surrounding Dead Rising, it seems to have a life of its own.
Don't believe me?  Read on.

Today Dead Rising 2 releases on XBOX 360 and PS3, just in time for the horror season as this week begins the month of October.  For those of you that haven't played the original, it's worth picking up at Amazon for it's bargain price of $19.99 or you can pick up the used version at Gamestop for the same price and have 6 days to try it out.

Dead Rising 2 operates pretty much on the same lines of the original as you only have 72 hours to beat the game.  Hi, I'm honestly here just to kill zombies. That can get boring after a while, though, so I suppose it's good there is a final goal to the game.  The second game takes place in a Vegas-like city that features a reality game in which you need to compete to save your daughter, Katey.  If nothing else, these games are great to do something most of us only dream of, kill zombies. I know I'm not making the best case for this game, but go and download the demo and form your own opinion.

New Features in Dead Rising 2:
  • Co-op Gameplay for Tag Team zombie-killing action
  • Terror is Reality Mode allows up to 4 players to be pitted against zombies in an arena
  • Combo Weapons - Players can combine different items to create uber-weapons
In addition, XBOX has released a prologue, Dead Rising 2: Case Zero, which adds a new depth to gameplay.  A bargain for only 400 Microsoft Points ($5), this game is a stand-alone title and will whet your appetite for the full fledged version of the game.  This is a great thing because it adds a depth to the characters and the drive of the story.

Finally there is Zombrex Dead Rising Sun.  This is a Eight episode web series that takes place inside the Dead Rising universe and classically dubbed in English.  You can find the whole series on the XBOX Live place for Free.  Here is a trailer



RAWR(for more)

Wednesday, June 3, 2009

E3 Video: Assassin's Creed 2



The first one was simply gorgeous but suffered from extreme repetitiveness, still it was a lot of fun to play. I can only hope they fix the repeat issues with this sequel.


RAWR(for more)

Friday, April 10, 2009

Video Game Footage: Bioshock 2 Video!



omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omgomg omg omg omg

Want. The very last line of the video is going to give me nightmares.

Coutresty gametrailers via Destructoid.


RAWR(for more)

Friday, October 24, 2008

New Gears of Wars 2 Trailer!



Way too many good games coming out in the next few weeks. Gears of War 2 is near the top of my list.

Gears of War 2 hits XBOX 360 on November 7.


RAWR(for more)

Monday, October 22, 2007

so...damn...cool


Amazon.com is giving away 90 (3 a day for 30 days) XBox 360 systems, HD DVD Players and Heroes season 1 in HD. The system and HD Player are decorated in Tim Sale artwork from the show.
So...lovely...


RAWR(for more)

Want Heroes on HD Free?

Quick notice to anyone waiting for reason to jump on the HD bandwagon. If you head into your local Best Buy you can pick up the XBox 360 HD DVD player for $179.99 and get a free copy of Heroes Season 1 in HD. The set is normally $99.99 but if you buy the player you get it free.

I took advantage of this offer myself even tough I don't have an HDTV yet.

The player also comes with King Kong and the normal offer for 5 more HD DVDs for free by mail. So with that, I'm expecting Babel, The Thing, Full Metal Jacket, The Frighteners, and Troy. I also got Transformers in HD. Not a bad haul for $200 bucks I say.

As far as I know this is in-store only so might wanna get a move on if you're interested.

Edit: This deal is also available at buy.com and you can save $10 bucks by signing up for google checkout.


RAWR(for more)

Sunday, September 2, 2007

Review : The Darkness



Let's talk about a game called The Darkness, shall we?

The Darkness is by 2k games and Starbreeze studios and is based on the TopCow comic book of the same name. It's for the Xbox 360 and PS3. You play as Jackie, an "adopted" hitman for the mob. The game starts on Jackie's 21st birthday in the car coming back from a job with a couple of his compatriots in the mob. From there, it just gets kinda crazy. See, our friend Jackie has a demonic power called The Darkness living inside him and it's on his 21'st birthday when it manifests.

As you continue through the game you piss off your psycho "uncle" in the mob, find out why you are cursed with the darkness and what exactly the darkness is. The story is pretty decent, but I've personally never read much of the comic book so I don't know if its a new story or a retelling.

The graphics are quite good in that light and shadow plays a big role in the game as one would imagine. The darkenss is hurt by light so you end up using more ammo on lights then enemies sometimes. The effects of the powers and the guns are very well done and the faces for the characters for once don't have that shiny wet look that new gen skin textures seem to have. The game earns is M rating though as the language is typical of what you would hear in a mafia movie as well as the Darkness's need to well, eat the hearts of the people you kill. :D

The sound and voice acting in this is above board I would say. It's quite good and despite a couple clunky repeated voice overs, it generally sounds pretty natural. (at least for mafia types).

It's a fun game to play through, but suffers from being almost too easy once you get the darkness powers. When you don't use them, Jackie is fairly fragile. When they are activated you pretty much become an engine of destruction. There are no health packs or even a health meter, instead relying on resting for a short while to recover your health. The darkness itself gains health from being, you guessed it, in the dark.

The multiplayer component of the game is pretty abysmal. Of the handful of games I played on online the lag was crippling and generally wasn't much fun. The only game type that seemed to be played is shapeshifters where the only darkness power you have is to change into darklings. Small fast demons made of the darkness. I didn't really see the advantage other then being fast and able to move quickly. Smart players were able to kill me just as easily.

Overall, here is what I liked and disliked.

Liked
*Graphics
*Voice Acting

Disliked
*Strange AI
*Multiplayer
*Too easy

Overall I would say its a rental at most. 3 stars ***

Next I'll have a write up on Bioshock. :D




RAWR(for more)

Tuesday, August 7, 2007

You don't have an excuse now...

You knew it was coming...


Starting August 8th, the Xbox 360 will be $50.00 cheaper. In the announcement made earlier tonight, the price was dropped on all Xbox 360 SKU’s available in the US*

Here is how it breaks down.

Xbox 360 Elite $479.99 now $449.99
Xbox 360 System $399 now $349.99
Xbox 360 Core $299.00 now $279.00

Plus, the Halo 3 Special Edition Console price has been announced as $399.99

A couple of things to keep in mind:
These new prices are effective as of Wednesday, August 8th in the U.S. only.
Regarding any global price drops I am told from the marketing folks that ‘Today we are announcing a price reduction in the U.S. We will announce other regional price decreases at the appropriate time.’


Full press release - Here

(From Larry "Major Nelson" Hryb and Xbox.com)


RAWR(for more)