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Showing posts with label reviews. Show all posts
Showing posts with label reviews. Show all posts

Wednesday, January 22, 2014

Blu-Ray Review: Blind Date


Turn your Blu-ray player into a time machine and head back to 1987 for Kim Basinger and Bruce Willis' night of hi-jinks in the romantic comedy Blind Date now available for your high definition viewing pleasure.

Is it worth your time?

Click the Rawr to find out.



RAWR(for more)

Tuesday, January 21, 2014

Album Review: "Split" by Michael Wayne

One of the things I love about being a blogger is that you get to read about a bunch of different people.  And sometimes, if you're lucky, you get to write about them too!  You see a lot of stuff on the Internet; and sometimes, glory is born out of nothing.  Music labels have big money and big radio, but here in the blogosphere we're all kinda on equal ground.  And here at PCB, I try to help out rising artists in any way I can!  So here's my look at Split, a new music release from Michael Wayne!


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Saturday, January 11, 2014

DVD Review: Cassadaga


Now available on DVD is the new horror film Cassadaga.  Is it worth your time?  Is it full of psychics and mystery and scares?

Well...

Click the Rawr and I'll tell you.



RAWR(for more)

Friday, December 6, 2013

#Trehern Reads: #Raylan by Elmore Leonard

Let's read something that doesn't have dudes in spandex.
When Justified premiered on the air back in 2010, I became a pretty big fan.  It has all the western, cop drama and action/adventure that Trehern thinks watchable in any medium.  The main character of the television series, Raylan Givens, first appeared in a few novels, but it was the short story "Fire in the Hole" that FX used to jump-start their new drama.  Elmore Leonard, Raylan's literary creator, loved the show so much he penned a new novel in 2012: Raylan!


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Wednesday, November 27, 2013

Bllu-ray Review: The Hobbit - Extended Edition


By now, it's pretty much a given that a Peter Jackson Lord of the Rings movie will inevitably have an extended edition released eventually and so it is with The Hobbit.

Just in time for the upcoming release of The Desolation of Smaug in December, fans can gobble up this wonderful film and get all refreshed for the next chapter.  Or wait a few years for the giant box set of all the movies, assuming physical media is still around by then.

The extended edition adds 13 minutes to the film (putting it at 182 minutes or just over 3 hours), which may not seem like a lot, but there are some fun scenes added to make it all worth it.  The set is also packed with over 9 hours of bonus features, including more fan favorite appendices (parts 7 and 8), and commentary from the filmmakers.

This set is definitely for the fans as casual viewers might find themselves overwhelmed.  Personally, I loved it.  I loved the film and am super excited for the next one in a few weeks.

It's sad though to know that there will be inevitably another edition of these movie, and probably the others as well, that fans will almost certainly shell out more money for.  Until then though, as of this writing, you can name this extended edition of under $20 at amazon.  It's most certainly worth that much!

The Hobbit: An Unexpected Journey Extended Edition is available now!

Extended Edition Blu-ray
10/10 Hobbit Breakfasts!


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Game Review: The Walking Dead Risk and Monopoly!


Get your wallets out folks because The Walking Dead has taken on two classic board games and given them new life er...death maybe, i guess?  The comic universe of The Walking Dead is brought to life with The Walking Dead Risk and The Walking Dead Monopoly.

Seminal classics Risk and Monopoly are fantastic games on their own merits but when you add some zombie action to them, they're even more fun.  Especially in the case of Risk, but I'll get to that in a moment.

The changes to Monopoly are mostly cosmetic, much like the seemingly limitless adaptations this game has.  Still, the changes are cool.  From the game pieces (Carl's hat, Lucille) to the extremely clever currency (ammunition/supplies, etc), Walking Dead Monopoly is a neat little twist on this ageless game.


With Risk, things are a little different, and they're a lot fun.  Walking Dead turns Risk into more of a Risk/Pandemic hybrid which brings whole new life to the game.  If you've never played Pandemic, you definitely should as it is a fantastic game.  This version of Risk brings some of those game mechanics here as you are not only warring with other camps but a seemingly endless horde of zombies that increases in size every turn.

This is Risk, so you know you are in for a long game but the tension is ratcheted up when you're dealing with the random appearance of zombies.  It makes for some fun and exciting turns.


Both of these games have been around for decades and both remain among the best board games have to offer.  With a little zombie added fun, both Risk and Monopoly are given just a bit of extra punch for an even funner time.

Both of these games would make excellent gifts this holiday.

10/10 ZOMBIE HORDES!


RAWR(for more)

Monday, November 25, 2013

Video Game Review: Beyond: Two Souls

BeyondTwoSouls_Wallpaper

Platform: Playstation 3

It’s a rare occasion that a game comes along and compels you to see it through to the end in as few sittings as possible. Having something create a world you want to continue to be lost in is a rare treat indeed. Beyond: Two Souls, tries really, really hard to do just that. Maybe a little too hard.


RAWR(for more)

Sunday, November 24, 2013

Video Game Review:Dragon Fantasy Book II

Dragon-Fantasy-Book-II

Platforms: Playstation 3 and Playstation Vita


reviewed Dragon Fantasy Book One earlier this year. While I enjoyed my time with it, the “swing and a miss” battles sucked a bit of my enjoyment out of it. Hoping for something a bit more brisk this time around, I sat down with Dragon Fantasy Book II wanting something a bit more refined.


RAWR(for more)

Tuesday, November 19, 2013

Trehern Reads: Uncanny #XMen #294 (1992)

Does anyone else think "Cleveland steamer" when they see this cover?
Let's switch over to Marvel Comics for a week.  And I don't mean the media-heavy, Disney-owned, entertainment JUGGERNAUT known as Marvel Studios today; I'm talking early 1990s Marvel where anything and everything could happen.  Dreams could come true, characters weren't dying and being resurrected and we were still living in the best era of comic books.

If you remember the 90s, you know one of the best cartoons was the X-Men series.  And this issue of Uncanny X-Men came out the same year!  Stan Lee was advertising it IN THE COMIC BOOK!!  So cool.  So if you're ready to throw cards with Gambit, ride lightning with Storm and check out Rogue's finely toned body suit, meet me after the jump!!


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Thursday, October 31, 2013

Blu-ray Review: Twilight Time's The Other and MindWarp

BTW I use Grammarly for proofreading online because I'm supposed to be a professional blogger right?  RIGHT?


Twilight Time releases a horror classic and a horror sci-fi hybrid in time for Halloween with their limited edition (3,000 copies) blu-rays of The Other and MindWarp.

The folks over at Twilight Time have such an interesting roster of films and their latest two releases are no exception.  One being a slow burn classic horror film and the other being a sc-fi horror cult classic that doesn't spare the schlock.  

Click the RAWR for our thoughts on The Other and MindWarp!


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Blu-ray Review - The Conjuring


Just because our 31 Days of Scream'O'Ween feature is ending today doesn't mean the horror has to stop.  In fact, there is a great little horror movie that came out just this year that you can enjoy.

The Conjuring took the world by storm and exploded into theaters bringing in a huge amount of money and unless I am mistaken, out performing any expectations.

Click the RAWR and see just how it even exceeded mine!



RAWR(for more)

Wednesday, October 23, 2013

Blu-ray Review: American Horror Story - Asylum


Being a horror fan, American Horror Story should be just what the doctor ordered.  Well, the first season had a lot of highs, but more than enough lows, and the ending just left me a little underwhelmed.

So it was only with half hopes that Season Two would amount to anything more.  Thankfully, I was wrong.  Yes it is stilled riddled with cliches but it uses them to its advantage.

This season brings an entirely different story line but a lot of the same actors.  Jessica Lange, Evan Peters, and Zachary Quinto are all back and are joined by newcomers Sarah Paulson and James Cromwell, among others.

This time the setting takes us to Briarcliff Home for the Criminally Insane, or the titular Asylum and all matter of craziness ensues.

In the interest of spoilers and keeping things short I won't reveal any of the details suffice it to say, it's full of great scares and further showcases the excellent talents of its cast.  Asylum is in every way better than the preceding season (and Coven, season 3, is looking to be even better than this one).

The blu-ray set collects all 13 episodes from the 17-time Emmy nominated second season and some great behind the scenes features.  

Wonderfully creepy, brilliantly acted, and deliciously scary, American Horror Story: Asylum is the perfect way to spend some cold fall nights.    Ryan Murphy has really created a great show here and he is giving his cast such great material here.   Jessica Lange is a show stealer in every season and she is in rare form here.

Horror fans should eat this show right up and don't worry if you haven't seen the first season.  They're all independent of each other (at least so far) so you don't need to know what came before to enjoy this season.

American Horror Story: Asylum is available now!

9/10 Nuns!


RAWR(for more)

Wednesday, October 16, 2013

Blu-ray Review: Chucky: The Complete Collection


Sit down, get comfy, and get ready for Chucky.  All six films, including the all-new Curse of Chucky, together at last in one complete set.

Is it worth your money?  It damn well is.

Click the RAWR and I'll tell you more!



RAWR(for more)

Sunday, September 29, 2013

Trehern Reads: Silver Surfer #50

You're some of the luckiest blog readers alive, because this week I have a classic comic book from the Marvel Universe...  And from the 1990s.  And it features a character near and dear to our hearts that got the sub-par Hollywood treatment a few years ago: the Silver Surfer!  He's one of Jack Kirby's Top 5 Best Kreations, so let's see how well he surfs in this week's installment of TREHERN READS: Silver Surfer #50!


RAWR(for more)

Friday, September 27, 2013

Video Game Review: Brothers: A Tale of Two Sons


Platforms: Xbox Live Arcade (reviewed), Playstation Network, and PC

I’d have thought you crazy if you were to tell me that the same studio responsible for The Darkness and Chronicles of Riddick: Escape from Butcher Bay was going to make a game that would affect me emotionally more than any other game released this year. Brothers: A Tale of Two Sons is, as I mentioned on this episode of my podcast, is one of those “indie darling” games that gets the press all abuzz. After finishing it, if it asked me to put $5.75 in my pocket, grasp a cup of Kool-Aid in hand, and put white Nike Decades on, I’d do so without much second guessing.

Brothers is journey of two brothers on a quest to get a cure for their father’s mysterious ailment. While the premise seems like it’s been done before, you find yourself in a different situation than you’d think you’d end up. The brothers don’t take up arms to defend themselves and slay any evil that gets in their way. Instead, they do what most young boys would do – head out with only their wits and one another to depend on. It’s a fairly simple distinction from other games of its ilk, but it’s something that truly sets it apart.


Having nothing to rely on but one another, the two brothers head out on their journey for a cure for their father. Making their way out the village, you’re given more time to acclimate yourself with the control scheme. You control the older brother with left stick and the younger brother with the right stick. Now you might be thinking how difficult it would be to make the brothers do anything, given that your thumbs are occupied by controlling their movements. The simple, and slightly brilliant, workaround is that the corresponding triggers handle all of the interactions the brothers have.

While the control scheme is simple, it’s something that does take some adjustment to an otherwise-conditioned brain. When it syncs up, the choice to go this route is marvelous, although just how often that actually happens is likely to vary considerably from person to person. There are some people that it just clicks for, and once it does, they never have an issue with it again. I fall into the category of it working for a time, realizing that it’s working, trying to concentrate on it as to not break the flow, only to have just that happen. It was only a slight a hindrance for me as Brothers never really requires any sort of dexterous thumb work.


Any of the puzzles in the game that impede your progress are fairly simple and will rarely take more than a few minutes to figure out. There’s also not an overabundance of them, making the ones that are there fit smoothly into the world. They also never really stick to one particular thing for very long, introducing you to one type of mechanic and then moving on well before it wears out its welcome. A favorite of mine involved something resembling a gigantic hamster wheel, which seemed absurd for a moment until I thought about why it’s there and what purpose it would serve. Little things like that help sell the realism of a world that looks and feels like a fairytale come to life, similar to Fable (sans the chicken kicking and the rampant flatulence humor that Fable is known for).

Both the whimsical sense of wonder and the sometimes darker narratives of those fairytales are present throughout your journey. Never having a decipherable language in Brothers adds to that feeling as you use your imagination to fill in the blanks. There’s some amazing setpieces that the two brothers don’t themselves understand, making you feel more a part of their journey than you might otherwise. I was left dying to know just what was going on in many of the areas, but you move so briskly from area to area, that you never really get the chance to ponder too long on any one scene.


It’s a short journey through, taking around three hours if you don’t spend any time exploring as you go. Those that spend the time to poke their noses around, something I highly recommend, will find the most rewarding experience Brothers can offer. While none of the sidetracking affects the game’s outcome, the more you explore, the more of the enriched you’re going to find your time spent in the game. Interacting with things with each brother separately will often net you a different result. One of my favorite moments is coming across a house with a harp on the porch. Interact with the younger brother and you find that you might have a musical protégé attached to your right stick, while you find the older isn’t anywhere near as competent with the instrument. The villager sitting in front of the harp will also react differently to each brother’s attempt at playing it.

Such wonderful little experiences like that are a testament as to just how much care was given to the single button interactions. There are a few moments in the game that made me realize just how much weight is given to this simple mechanic, one nearly bringing me to tears and another, after realizing its use, bringing such a sense of elation that it nearly brought me to tears again (or I’m just a big sissy).



Brothers is one of those games that has people buzzing about it for good reason. With a truly unique control scheme, a beautiful aesthetic, and one of few stories that ever brought about real emotion for me, you’d be fairly foolish to not play it. The moments when the control scheme might not work for you can be a bit frustrating, but even falling on the extreme side of the negative of it, it never hindered my love for the tale it was telling or my desire to see everything the world had to offer me.

9 out of 10 silently crying game reviewers


RAWR(for more)

Friday, September 20, 2013

Trehern Reads: Birds of Prey #93

The pipe actually came with the comics...
Welcome to another installment of TREHERN READS!!  This week, we dig further into the muddy swamp muck of DC with a pull from the One Year Later series.  After Infinite Crisis, a new series called 52 was well on its way, which would reveal the "lost year" between Infinite Crisis and the stories being told One Year Later.  It was ground-breaking and interesting to see develop, but DC soon abandoned all hope and took to the reboot hell of recent years.  But before all that, there was Birds of Prey #93!!


RAWR(for more)

Friday, September 13, 2013

Trehern Reads: #Superman #Batman: Generations #4

Greetings, Beasts!  It is I, Alan Trehern, here to pen a new series of articles that may or may not skyrocket PopCultureBeast.com into Internet fame.  Of course, this series is going to be intense...it's going to be riveting...it's going to have everything going for it EXCEPT actual professionalism.  So let's begin with our first installment of TREHERN READS: Superman/Batman: Generations #4! Click the RAWR! for more...


RAWR(for more)

Sunday, September 8, 2013

Theatre Review: BARE: A Rock Musical


Bare: A Rock Musical
Directed by: Calvin Remsberg
Musical Direction by: Elmo Zapp
Choreographed by: Jen Oundjian
Produced by Topher Rhys & Jamie Lee Barnard
Book by: Jon Hartmere & Damon Intrabartolo
Music by: Damon Intrabartolo

Lyrics by: John Hartmere

Synopsis: With pulsing rock music at its core, BARE focuses on the coming-of-age of a group of high school seniors at a co-ed Catholic boarding school, each struggling to define themselves in the face of their relationships, sexuality and religion. 

A story of discovery, acceptance and love, this provocative piece centers on the clandestine relationship between two roommates in a well-locked dorm room. As the pair navigates adolescence, we see the consequences of secrecy unravel though their eyes and those around them. 

Hayworth Theatre 
2511 Wilshire Blvd.
Los Angeles, CA  90057 

Runs 
Fri, Sep 06 – Sun, Sep 22 
Fri, Sat: 8:30pm
Saturday Matinee: 2:30pm
Sunday: 7:30pm 

TICKETS

13 years ago, Bare took Los Angeles by storm and became a phenomena in musical theatre.  It told an important resonating story about acceptance and fear and confusion that is even more important now maybe than it was over a decade ago.

Now, after its long absence, Bare, now subtitled as a "Rock Musical", comes home courtesy of Glory/Struck.  It's an exciting project and a welcomed return judging by the full audience buzzing with anticipation at last night's performance.

Less than a month ago, one of Bare's creators, Damon Intrabartolo, passed away suddenly.  He would not have the chance to see this production of his show.  That is especially sad as I think he would have been extremely proud of what the people at Glory/Struck have produced.  They've created a beautiful production here and one that I am more than confident in calling a must see show.

Click the RAWR for the full review.


RAWR(for more)

Video Game Review: Summer Carnival '92: Recca

Platform: Nintendo 3DS Virtual Console


On the very rare occasion, we get a nice treat on Nintendo’s Virtual Console. We saw some games that never saw a release in North America come to the Wii through the service, giving people a chance to play them without spending a good chunk of change on importing or going through that grey area of emulation. I booted up my 3DS this past week to a rather nice surprise: Summer Carnival ’92: Recca. It never made its way to North America, as production for the cart was extremely limited, so it’s developed a bit of a cult following and the premium prices that go along with that.


RAWR(for more)

Friday, September 6, 2013

Blu-ray Review: Frankenstein's Army

Frankenstein's Army
Release Date:  September 10
Starring: Joshua Sasse, Luke Newberry, Robert Gwilym, Hon Ping Tang, Alexander Mercury, Andrei Zayats, Mark Stevenson, and Karel Roden
Written by: Chris W. Mitchell and Miguel Tejada-Flores, Story by: Richard Raaphorst and Miguel Tejada-Flores
Directed by:  Richard Raaphorst
Synopsis: In the dying days of World War II, a battalion of Russian soldiers find themselves lost in enemy territory in eastern Germany. One soldier (Alexander Mercury, The Golden Compass) has been ordered to make a propaganda film as the squadron makes its way across the wintry landscape, and what follows is a thrilling mix of found-footage shocks and classic horror. Stumbling upon a village decimated by an unseen terror, the Russians are lured into the secret lab of deranged scientist Viktor (Hellboy's Karel Roden). Viktor has unearthed the journals of the legendary Dr. Victor Frankenstein and has used them to assemble an army of supersoldiers stitched together from the body parts of fallen Germans - a desperate Hitler's last ghastly ploy to escape defeat.


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